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  2. Device paradigm - Wikipedia

    en.wikipedia.org/wiki/Device_paradigm

    In the philosophy of technology, the device paradigm is the way "technological devices" are perceived and consumed in modern society, according to Albert Borgmann. It explains the intimate relationship between people, things and technological devices, defining most economic relations and also shapes social and moral relations in general.

  3. Technology and the Character of Contemporary Life - Wikipedia

    en.wikipedia.org/wiki/Technology_and_the...

    This pattern constitutes a paradigm that understands technology mainly in terms of devices, thus the “device paradigm.” Our seeing technology as device—simply means, with a shrinking perception of ends—endangers “focal things and practices” which are meant to “center and illuminate our lives” (4).

  4. Gestell - Wikipedia

    en.wikipedia.org/wiki/Gestell

    Heidegger's enframing became Borgmann's Device paradigm, which explains the intimate relationship between people, things and technological devices. [ 16 ] Claudio Ciborra developed another interpretation, which focused on the analyses of the Information System infrastructure using the concept of Gestell. [ 17 ]

  5. Albert Borgmann - Wikipedia

    en.wikipedia.org/wiki/Albert_Borgmann

    Albert Borgmann (Nov. 23, 1937 – May 7, 2023) was a German-born American philosopher, specializing in the philosophy of technology.. Borgmann was born in Freiburg, Germany, and was a professor of philosophy at the University of Montana.

  6. Paradigm - Wikipedia

    en.wikipedia.org/wiki/Paradigm

    The Oxford English Dictionary defines a paradigm as "a pattern or model, an exemplar; a typical instance of something, an example". [11] The historian of science Thomas Kuhn gave the word its contemporary meaning when he adopted the word to refer to the set of concepts and practices that define a scientific discipline at any particular period of time.

  7. Talk:Device paradigm - Wikipedia

    en.wikipedia.org/wiki/Talk:Device_paradigm

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  8. Functional design - Wikipedia

    en.wikipedia.org/wiki/Functional_design

    Functional Design is a paradigm used to simplify the design of hardware and software devices such as computer software and, increasingly, 3D models.A functional design assures that each modular part of a device has only one responsibility and performs that responsibility with the minimum of side effects on other parts.

  9. Stored-program computer - Wikipedia

    en.wikipedia.org/wiki/Stored-program_computer

    A stored-program computer is a computer that stores program instructions in electronically, electromagnetically, or optically accessible memory. [1] This contrasts with systems that stored the program instructions with plugboards or similar mechanisms.