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Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
Control was one of the first major games to be released after the introduction of graphics cards that support real-time ray-tracing through DirectX Raytracing. It was the first major title with a nearly-full implementation of all available Nvidia RTX features along with support for Nvidia's DLSS for resolution upscaling on supported graphics ...
[73] [74] Nvidia announced Portal With RTX, a remaster intended to show off the functionality of the company's GeForce 40 series graphics cards with real-time path tracing, [75] for release as a free DLC, initially planned for November 2022. It was released on December 8, 2022. [76]
Unity Technologies is partnering with computer graphics company Nvidia to offer production-focused early-access to real-time ray tracing, they announced during the Game Developers Conference on ...
Nvidia APEX technology is a multi-platform scalable dynamics framework build around the PhysX SDK. It was first introduced in Mafia II in August 2010. [28] Nvidia's APEX comprises the following modules: APEX Destruction, APEX Clothing, APEX Particles, APEX Turbulence, APEX ForceField and formerly APEX Vegetation which was suspended in 2011. [29 ...
In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).