When.com Web Search

  1. Ads

    related to: uv coordinate map of earth

Search results

  1. Results From The WOW.Com Content Network
  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  3. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

  4. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    Lines of constant bearing (rhumb lines) are straight, aiding navigation. Areas inflate with latitude, becoming so extreme that the map cannot show the poles. 2005 Web Mercator: Cylindrical Compromise Google: Variant of Mercator that ignores Earth's ellipticity for fast calculation, and clips latitudes to ~85.05° for square presentation. De ...

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping maps the model surface (or screen space during rasterization) into texture space; in this space, the texture map is visible in its undistorted form. UV unwrapping tools typically provide a view in texture space for manual editing of texture coordinates.

  6. Azimuthal equidistant projection - Wikipedia

    en.wikipedia.org/wiki/Azimuthal_equidistant...

    Another early example of this system is the world map by ‛Ali b. Ahmad al-Sharafi of Sfax in 1571. [3] The projection appears in many Renaissance maps, and Gerardus Mercator used it for an inset of the north polar regions in sheet 13 and legend 6 of his well-known 1569 map.

  7. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    A cube texture indexes six texture maps from 0 to 5 in order Positive X, Negative X, Positive Y, Negative Y, Positive Z, Negative Z. [5] [6] The images are stored with the origin at the lower left of the image. The Positive X and Y faces must reverse the Z coordinate and the Negative Z face must negate the X coordinate.

  8. Map projection - Wikipedia

    en.wikipedia.org/wiki/Map_projection

    A medieval depiction of the Ecumene (1482, Johannes Schnitzer, engraver), constructed after the coordinates in Ptolemy's Geography and using his second map projection. In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane.

  9. UV coordinates - Wikipedia

    en.wikipedia.org/?title=UV_coordinates&redirect=no

    What links here; Related changes; Upload file; Special pages; Permanent link; Page information; Cite this page; Get shortened URL; Download QR code