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:On Family Resemblance Archived 2011-07-24 at the Wayback Machine, in Essays on Wittgenstein by P. Philipp and R. Raatzsch, Working papers from the Wittgenstein Archives at the University of Bergen #6 (1993), pp. 50–76; Wennerberg, H.: 1967, The Concept of Family Resemblance in Wittgenstein's Later Philosophy, Theoria 33, 107–132.
Family resemblance is also shaped by environmental factors, temperature, light, nutrition, exposure to drugs, the time that different family members spend in shared and non-shared environments, are examples of factors found to influence phenotype.
For example, in one language-game, a word might be used to stand for (or refer to) an object, but in another the same word might be used for giving orders, or for asking questions, and so on. The famous example is the meaning of the word "game". We speak of various kinds of games: board games, betting games, sports, "war games".
The term family resemblance refers to Ludwig Wittgenstein's idea that certain concepts cannot be defined in terms of necessary and sufficient conditions which refer to essential features shared by all examples. [39] [40] Instead, the use of one concept for all its cases is justified by resemblance relations based on their
Greater likelihood of recalling recent, nearby, or otherwise immediately available examples, and the imputation of importance to those examples over others. Bizarreness effect: Bizarre material is better remembered than common material. Boundary extension: Remembering the background of an image as being larger or more expansive than the ...
Life story work as a concept has dated back to at least the 1960s, possibly further. [1] The application of the concept to children in foster care and adoption was discussed in academia from the early 1980s onward. [2] Life story work is well documented in the UK and Australia [3] and has been incorporated into UK Adoption legislation. More ...
Narrative coherence is the degree to which a story makes sense. Coherent stories are internally consistent, with sufficient detail, strong characters, and free of significant surprises. The ability to assess coherence is learned and improves with experience. Individuals assess a story's adherence by comparing it with similar stories.
The Thematic Apperception Test (TAT) involves presenting individuals with vague pictures/scenes and asking them to tell a story based on what they see. [22] Common examples of these "scenes" include images that may suggest family relationships or specific situations, such as a father and son or a man and a woman in a bedroom. [58]