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The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. [2] The VCS was renamed to Atari 2600 at the time of the 5200's launch. [ 3 ]
Functionally, this gave the ColecoVision the largest software library of any console of its day. The expansion module prompted legal action from Atari. Coleco and Atari settled out of court, with Coleco becoming licensed under Atari's patents. The royalty-based license also applied to Coleco's Gemini game system, a stand-alone clone of the 2600 ...
The compact size of video game consoles allows them to be easily used in a variety of locations, making them portable. [2] Video game consoles may use one or more data storage devices, such as hard disk drives, optical discs, and memory cards for downloaded content. [2]
Subcompact (15 mm × 12.5 mm × 1.2 mm), optional DRM, up to 16 GB Sony PS Vita Memory Card 2012 64 GB Subcompact (15 mm × 12.5 mm × 1.6 mm [7]), compulsory DRM, up to 64 GB, proprietary (can be used on PS Vita only) P2 (storage media) Panasonic MicroP2: 2012 64 GB MicroP2 is a SDXC/SDHC card conforming to UHS-II (Ultra High Speed bus), and ...
The generation began in November 1976 with the release of the Fairchild Channel F. [1] This was followed by the Atari 2600 in 1977, [2] Magnavox Odyssey² in 1978, [3] Intellivision in 1980 [4] and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, [5] all in 1982. By the end of the era, there were over 15 different consoles.
The Atari 2600 version of Space Invaders, released in 1980, was considered the killer app for home video game consoles, helping to quadruple the console's sales that year. [57] Similarly, Coleco had beaten Atari to a key licensing deal with Nintendo to bring Donkey Kong as a pack-in game for the Colecovision, helping to drive its sales. [29
A Star Raiders ROM cartridge for an Atari computer. A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments.
New game systems (ColecoVision and Atari 5200) introduced in 1982 took advantage of falling RAM prices to offer graphics closer to arcade quality. In 1983, the price of home computers, particularly the Commodore 64 , came down drastically to compete with video game system sales.