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  2. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    The tree resolution and overall size is bounded by the pixel and image sizes. A region quadtree may also be used as a variable resolution representation of a data field. For example, the temperatures in an area may be stored as a quadtree, with each leaf node storing the average temperature over the subregion it represents.

  3. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    In computer science, a k-d tree (short for k-dimensional tree) is a space-partitioning data structure for organizing points in a k-dimensional space. K-dimensional is that which concerns exactly k orthogonal axes or a space of any number of dimensions. [1] k-d trees are a useful data structure for several applications, such as:

  4. Best bin first - Wikipedia

    en.wikipedia.org/wiki/Best_bin_first

    Best bin first is a search algorithm that is designed to efficiently find an approximate solution to the nearest neighbor search problem in very-high-dimensional spaces. The algorithm is based on a variant of the kd-tree search algorithm which makes indexing higher-dimensional spaces possible.

  5. Space partitioning - Wikipedia

    en.wikipedia.org/wiki/Space_partitioning

    The regions can be organized into a tree, called a space-partitioning tree. Most space-partitioning systems use planes (or, in higher dimensions, hyperplanes) to divide space: points on one side of the plane form one region, and points on the other side form another. Points exactly on the plane are usually arbitrarily assigned to one or the ...

  6. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. Octrees are the three-dimensional analog of quadtrees. The word is derived from oct (Greek root meaning "eight") + tree.

  7. Binary space partitioning - Wikipedia

    en.wikipedia.org/wiki/Binary_space_partitioning

    A BSP tree is traversed in a linear time, in an order determined by the particular function of the tree. Again using the example of rendering double-sided polygons using the painter's algorithm, to draw a polygon P correctly requires that all polygons behind the plane P lies in must be drawn first, then polygon P , then finally the polygons in ...

  8. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    For constant dimension query time, average complexity is O(log N) [6] in the case of randomly distributed points, worst case complexity is O(kN^(1-1/k)) [7] Alternatively the R-tree data structure was designed to support nearest neighbor search in dynamic context, as it has efficient algorithms for insertions and deletions such as the R* tree. [8]

  9. Spatial database - Wikipedia

    en.wikipedia.org/wiki/Spatial_database

    Hilbert R-tree; k-d tree; m-tree – an m-tree index can be used for the efficient resolution of similarity queries on complex objects as compared using an arbitrary metric. Octree; PH-tree; Quadtree; R-tree: Typically the preferred method for indexing spatial data. [6] Objects (shapes, lines and points) are grouped using the minimum bounding ...