When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/.../Chain-of-responsibility_pattern

    In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [1] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.

  3. Energy flow (ecology) - Wikipedia

    en.wikipedia.org/wiki/Energy_flow_(ecology)

    Energy flow is the flow of energy through living things within an ecosystem. [1] All living organisms can be organized into producers and consumers, and those producers and consumers can further be organized into a food chain. [2] [3] Each of the levels within the food chain is a trophic level. [1]

  4. Kinetic energy - Wikipedia

    en.wikipedia.org/wiki/Kinetic_energy

    Kinetic energy is the movement energy of an object. Kinetic energy can be transferred between objects and transformed into other kinds of energy. [10] Kinetic energy may be best understood by examples that demonstrate how it is transformed to and from other forms of energy.

  5. Kinetotroph - Wikipedia

    en.wikipedia.org/wiki/Kinetotroph

    A kinetotroph or kinetic harvester is a hypothetical organism that would use kinetic energy to produce complex molecules like adenosine triphosphate (ATP). Kinetotrophs could obtain their energy from numerous sources like wind, tides, or currents; this would allow them to inhabit locations with minimal light for photosynthesis . [ 1 ]

  6. Primary production - Wikipedia

    en.wikipedia.org/wiki/Primary_production

    Gross primary production (GPP) is the amount of chemical energy, typically expressed as carbon biomass, that primary producers create in a given length of time.Some fraction of this fixed energy is used by primary producers for cellular respiration and maintenance of existing tissues (i.e., "growth respiration" and "maintenance respiration").

  7. Transport phenomena - Wikipedia

    en.wikipedia.org/wiki/Transport_phenomena

    There are some notable similarities in equations for momentum, energy, and mass transfer [7] which can all be transported by diffusion, as illustrated by the following examples: Mass: the spreading and dissipation of odors in air is an example of mass diffusion. Energy: the conduction of heat in a solid material is an example of heat diffusion.

  8. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    The state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes. This pattern is close to the concept of finite-state machines . The state pattern can be interpreted as a strategy pattern , which is able to switch a strategy through invocations of methods defined in the ...

  9. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.