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  2. School of Motion - Wikipedia

    en.wikipedia.org/wiki/School_of_Motion

    School of Motion is an online learning platform [2] for motion designers.Founded by Joey Korenman in 2013, School of Motion grew from a series of After Effects tutorials by Korenman, [3] to his course Animation Bootcamp, to over 20 in-depth courses [4] [5] taught by industry professionals.

  3. Adobe Photoshop - Wikipedia

    en.wikipedia.org/wiki/Adobe_Photoshop

    Adobe Photoshop is a raster graphics editor developed and published by Adobe for Windows and macOS.It was created in 1987 by Thomas and John Knoll.It is the most used tool for professional digital art, especially in raster graphics editing, and its name has become genericised as a verb (e.g. "to photoshop an image", "photoshopping", and "photoshop contest") [7] although Adobe disapproves of ...

  4. Art Academy: Lessons for Everyone! - Wikipedia

    en.wikipedia.org/wiki/Art_Academy:_Lessons_for...

    Advanced lessons include expansions on these ideas with shorter exposition from Vince. [1] Additions to its predecessor include pencil crayons and pastels. The game has a new user interface, a higher resolution, and lets players mix media more easily. [1] The game also allows users to create their own lessons to share with friends.

  5. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    The Photoshop and illusions.hu flavors also produce the same result when the top layer is pure white (the differences between these two are in how one interpolates between these 3 results). These three results coincide with gamma correction of the bottom layer with γ=2 (for top black), unchanged bottom layer (or, what is the same, γ=1; for ...

  7. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).