Search results
Results From The WOW.Com Content Network
founder of stop motion studio Cuppa Coffee Animation: Adam Jones: 1965 United States: Sober (1992) 1992–present puppets guitarist for Tool, responsible for their stop motion music videos Corky Quakenbush: United States: MADtv (1995-1997) 1995–present Eric Fogel: 1969 United States: Celebrity Deathmatch (1998-2002) 1997–present clay
Phil Tippett (born September 27, 1951) is an American film director and visual effects supervisor and producer, who specializes in creature design, stop-motion and computerized character animation. [ 1 ] [ 2 ] Over his career, he has assisted ILM and DreamWorks , and in 1984 formed his own company, Tippett Studio .
The Mythos Games/Virgin Interactive Entertainment computer game Magic and Mayhem (1999) features over 25 stop-motion mythological creatures that were inspired by Harryhausen's work. [ citation needed ] Constructed by special effects expert and stop-motion animator Alan Friswell, the various characters include a dragon , a centaur , a griffin ...
American stop motion animators (50 P) C. Clay animators (24 P) T. Jiří Trnka (1 C, 1 P) Pages in category "Stop motion animators"
For premium support please call: 800-290-4726 more ways to reach us more ways to reach us
Adam Pesapane (born May 26, 1973), known by the pseudonym PES, is an American director and animator.He has created several stop motion films and commercials, which has earned him nominations for an Oscar and an Emmy Award.
On August 23, 2019, it was announced that the Chiodo Brothers were developing a stop-motion animated television special adaptation of the 2006 book Alien Xmas, [3] written by Stephen Chiodo and Jim Strain, [4] for Netflix with executive producer Jon Favreau. The adaptation, also titled Alien Xmas, was released on Netflix on November 20, 2020.
The game was created over a ten-year development process, first conceived as an unfunded part-time project to create a narrative game inspired by stop-motion animation. To implement a stop-motion aesthetic, the developers hand-made characters, objects and environments using various materials scanned into the game and animated in the Unity engine .