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Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled.
Sid Meier's Civilization Revolution 2 is a 4X turn-based strategy video game for portable platforms, developed in 2014 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series and a sequel to Civilization Revolution .
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of many strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs ...
The ancient Sumerians of Mesopotamia were the oldest civilization in the world, beginning about 4000 BCE, here depicted around 2500 BCE, showing the different social roles in the Sumerian society of Ur. Ancient Egypt is an example of one of the first civilizations, building pyramids starting in the 3rd millennium BCE. [1]
Civilization Revolution 2: 2014: 4,000 BC – 2100 AD: A turn-based strategy 4X video game where players experience history from the foundation of early cities in 4,000 BC through major global historical developments such as the rise of empires, technological revolutions, and global diplomacy. Civilization III: 2001: 4,000 BC – 2050 AD
Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. [11] In addition, national borders is a gameplay concept taken from Civilization IV. This means that rivals cannot pass into each other ...
James Watt's steam engine powered the Industrial Revolution. The long nineteenth century traditionally starts with the French Revolution in 1789, [w] and lasts until the outbreak of World War I in 1914. [462] It saw the global spread of the Industrial Revolution, the greatest transformation of the world economy since the Neolithic Revolution. [463]