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  2. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Popular video games such as Diablo III, Super Mario Run, and Starcraft 2 employ always-on DRM by requiring players to connect to the internet to play, even in single-player mode. Reviews of Diablo III criticized its use of always-on DRM. [1] [2] As with Diablo III, SimCity (2013) experienced bugs at its launch due to always-on DRM. [3]

  3. Ubisoft - Wikipedia

    en.wikipedia.org/wiki/Ubisoft

    The situation was aggravated after Ubisoft's servers were struck with denial of service attacks that made the Ubisoft games unplayable due to this DRM scheme. Ubisoft eventually abandoned the always-on DRM scheme and still require all Ubisoft games to perform a start-up check through Uplay/Ubisoft Connect servers when launched. [151] [152] [153 ...

  4. Ubisoft Connect - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Connect

    The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March 2010 rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [16] The always-on requirement was quietly lifted for existing Uplay games towards the end of 2010, being changed to a single validation on game launch. [17]

  5. GamersGate - Wikipedia

    en.wikipedia.org/wiki/GamersGate

    As a digital distribution company, GamersGate offers digital rights management-free (DRM-free) games and downloadable content (DLC) for PC, Mac, Linux, and Android platforms. GamersGate is a client-free service that does not require users to log on in order to play purchased games.

  6. Ubisoft Leamington - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Leamington

    Ubisoft Leamington (formerly FreeStyleGames Limited) was a British video game developer and a studio of Ubisoft based in Leamington Spa. Founded in November 2002 by six industry veterans formerly of Codemasters and Rare , the studio was bought by Activision in September 2008.

  7. Petition asks Microsoft to reenlist Xbox One always-online DRM

    www.aol.com/news/2013-07-12-petition-asks...

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  8. Digital rights management - Wikipedia

    en.wikipedia.org/wiki/Digital_rights_management

    The Uplay system works by having the installed game on the local PCs incomplete and then continuously downloading parts of the game code from Ubisoft's servers as the game progresses. [68] It was more than a month after the PC release in the first week of April that software was released that could bypass Ubisoft's DRM in Assassin's Creed II ...

  9. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    A notable incident concerning always-on DRM took place in 2021, surrounding the Windows release of Crash Bandicoot 4: It's About Time. Without a constant internet connection, the game's DRM disallows any play at all, even in single-player, which naturally drew ire. [11] However, the Warez scene cracked this DRM feature almost immediately.