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A sphere of radius r has surface area 4πr 2.. The surface area (symbol A) of a solid object is a measure of the total area that the surface of the object occupies. [1] The mathematical definition of surface area in the presence of curved surfaces is considerably more involved than the definition of arc length of one-dimensional curves, or of the surface area for polyhedra (i.e., objects with ...
A right prism is a prism in which the joining edges and faces are perpendicular to the base faces. [5] This applies if and only if all the joining faces are rectangular. The dual of a right n-prism is a right n-bipyramid. A right prism (with rectangular sides) with regular n-gon bases has Schläfli symbol { }×{n}.
Scratches, represented by triangular-shaped grooves, make the surface area greater. Specific surface area (SSA) is a property of solids defined as the total surface area (SA) of a material per unit mass, [1] (with units of m 2 /kg or m 2 /g). Alternatively, it may be defined as SA per solid or bulk volume [2] [3] (units of m 2 /m 3 or m −1).
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Thus the lateral surface of a cube will be the area of four faces: 4a 2. More generally, the lateral surface area of a prism is the sum of the areas of the sides of the prism. [1] This lateral surface area can be calculated by multiplying the perimeter of the base by the height of the prism. [2]
It is a special case of a right prism with a pentagram as base, which in general has rectangular non-base faces. Topologically it is the same as a convex pentagonal prism . It is the 78th model in the list of uniform polyhedra , as the first representative of uniform star prisms , along with the pentagrammic antiprism , which is the 79th model.
For any surface embedded in Euclidean space of dimension 3 or higher, it is possible to measure the length of a curve on the surface, the angle between two curves and the area of a region on the surface. This structure is encoded infinitesimally in a Riemannian metric on the surface through line elements and area elements.
The wedge prism is a prism with a shallow angle between its input and output surfaces. This angle is usually 3 degrees or less. Refraction at the surfaces causes the prism to deflect light by a fixed angle. When viewing a scene through such a prism, objects will appear to be offset by an amount that varies with their distance from the prism.