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  2. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    [49] [50] [51] The set includes a Switch console, a dock; left and right Joy-Con controllers and accompanying straps; a Joy-Con grip, an AC power adapter and an HDMI cable. [ 52 ] [ 53 ] There were two Switch bundles available at launch, one with grey Joy-Con and one with neon red and blue Joy-Con. [ 54 ] Nintendo feared that a higher price ...

  3. Joy-Con - Wikipedia

    en.wikipedia.org/wiki/Joy-Con

    Joy-Con can be obtained in various colors, either with the purchase of the Switch console or individually, both separately or as a pair. At launch, Joy-Con were available in slate gray, neon red R and neon blue L colors. [7] Black Joy-Con are also issued with Switch development kits. [15]

  4. GameStop - Wikipedia

    en.wikipedia.org/wiki/GameStop

    GameStop's Australian subsidiary EB Games Australia was the only arm of the global GameStop business not to report huge COVID-related losses, with sales instead soaring by 30 per cent. In Australia COVID-19 lockdowns were managed by the Australian Federal Government National Cabinet which largely permitted retail stores to remain open with ...

  5. Nintendo Switch Pro Controller - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_Pro_Controller

    When fully charged, the battery duration for the Nintendo Switch Pro Controller lasts for around 40 hours. [8] The controller uses a USB-C connector for charging. It comes with a USB-C to USB Type-A charging cord, which can be connected to one of the USB-A 2.0 ports on the Switch dock.

  6. Game & Watch: Super Mario Bros. - Wikipedia

    en.wikipedia.org/wiki/Game_&_Watch:_Super_Mario...

    It has a built-in lithium-ion battery, identical to that found in the Nintendo Switch Joy-Con controllers, which is estimated to last 8 hours. [22] The system weighs 0.15 pounds [23] and shipped with a USB-C charging cable. [24] Unlike prior Game & Watch systems, the system doesn't have a kickstand. [25] The system also has a power button. [26]

  7. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    In Game Builder Garage, the player uses a visual programming language centralized on the concept of creatures called Nodon. The Nodon represent various facets of input, game output, logic, and on-screen objects, such as a Stick Nodon that reports input from the Joy-Con analog stick or a Person Nodon that represents an on-screen character.