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A Unicode character is assigned a unique Name (na). [1] The name is composed of uppercase letters A–Z, digits 0–9, hyphen-minus and space.Some sequences are excluded: names beginning with a space or hyphen, names ending with a space or hyphen, repeated spaces or hyphens, and space after hyphen are not allowed.
The hhhh may mix uppercase and lowercase, though uppercase is the usual style. In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type ...
Unicode blocks are identified by unique names, which use only ASCII characters and are usually descriptive of the nature of the symbols, in English; such as "Tibetan" or "Supplemental Arrows-A". (When comparing block names, one is supposed to equate uppercase with lowercase letters, and ignore any whitespace, hyphens, and underbars; so the last ...
All of these class names are valid (as $ symbols are permitted in the JVM specification) and these names are "safe" for the compiler to generate, as the Java language definition advises not to use $ symbols in normal java class definitions. Name resolution in Java is further complicated at runtime, as fully qualified names for classes are ...
Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.
The glyphs in Block Elements each share the same character width in most supported fonts, allowing them to be used graphically in row and column arrangements. However, the block does not contain a space character of its own and ASCII space may or may not render at the same width as Block Elements glyphs, as those characters are intended to be ...
The block contains all the letters and control codes of the ASCII encoding. It ranges from U+0000 to U+007F, contains 128 characters and includes the C0 controls , ASCII punctuation and symbols , ASCII digits , both the uppercase and lowercase of the English alphabet and a control character .
The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;