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  2. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.

  3. This racing simulator costs a lot of money - AOL

    www.aol.com/finance/racing-simulator-costs-lot...

    This next-level racing simulator costs just under $50,000.

  4. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    Assetto Corsa is a racing simulation that attempts to offer a realistic driving experience with a variety of road and race cars through detailed physics and tyre simulation on race tracks recreated through laser-scanning technology.

  5. Category:Racing simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Racing_simulators

    NASCAR Racing (video game) NASCAR Racing 2; NASCAR Racing 3; NASCAR Racing 4; NASCAR Racing 1999 Edition; NASCAR Racing 2002 Season; NASCAR Racing 2003 Season; NASCAR The Game; NASCAR Thunder; NASCAR Thunder 2003; NASCAR Thunder 2004; NASCAR: Dirt to Daytona; Need for Speed: Shift; Need for Speed: Shift 2; NetKar Pro; No Second Prize (video game)

  6. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    Suzuki's team at Sega followed it with hydraulic motion simulator cockpit cabinets for later racing games such as Out Run (1986). Sega have since continued to manufacture motion simulator cabinets for arcade racing games through to the 2010s. [1] In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi ...

  7. This racing simulator costs a lot of money - AOL

    www.aol.com/entertainment/racing-simulator-costs...

    This next-level racing simulator costs just under $50,000.

  8. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [ 4 ] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [ 1 ]

  9. RaceRoom - Wikipedia

    en.wikipedia.org/wiki/RaceRoom

    RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.