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This kind of graphics processors usually have much fewer processing units and share the same memory with the CPU. Intel Core i5 processor with integrated HD Graphics 2000. Sometimes the graphics processors are integrated onto a motherboard. It is commonly known as: on-board graphics.
However, using a chip with integrated graphics on a P55 motherboard will (in addition to likely requiring a BIOS update) not allow use of the on-board graphics processor, and likewise, using a chip without integrated graphics on a H55, H57 or Q57 motherboard will not allow use of the motherboard's graphics ports. [5]
Integrated graphics chip moved from motherboard into the processor. Improved gaming performance; Can access CPU's cache; Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. [20] Hierarchical-Z compression and fast Z clear [21]
The Intel 810 chipset was released by Intel in early 1999 with the code-name "Whitney" [1] as a platform for the P6-based Socket 370 CPU series, including the Pentium III and Celeron processors. Some motherboard designs include Slot 1 for older Intel CPUs or a combination of both Socket 370 and Slot 1.
The Intel Graphics Media Accelerator (GMA) is a series of integrated graphics processors introduced in 2004 by Intel, replacing the earlier Intel Extreme Graphics series and being succeeded by the Intel HD and Iris Graphics series. This series targets the market of low-cost graphics solutions.
Intel Graphics Technology [4] (GT) [a] is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics.
This architecture allows for the use of graphics accelerators, such as OpenCL, with the integrated graphics processor. [33] The goal is to create a "fully integrated" APU, which, according to AMD, will eventually feature 'heterogeneous cores' capable of processing both CPU and GPU work automatically, depending on the workload requirement. [34]
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.