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  2. Braid (video game) - Wikipedia

    en.wikipedia.org/wiki/Braid_(video_game)

    Braid is an indie puzzle-platform video game developed by Number None.The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010.

  3. Jonathan Blow - Wikipedia

    en.wikipedia.org/wiki/Jonathan_Blow

    Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games Braid (2008) and The Witness (2016). ). Blow became interested in game programming while at middle sch

  4. Xbox Live Arcade - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Arcade

    Xbox Live Arcade (or XBLA) was a video game digital distribution service that was available for the Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publishers and independent game developers.

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  7. The Witness (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Witness_(2016_video_game)

    The Witness was announced in 2009 following the release of Jonathan Blow's previous game, Braid. At the time, Blow had no firm plans to release or publicize the game, and had allocated a budget of about US$800,000 for the game. [24] [25] Blow created the Thekla, Inc. team for the development and publication of The Witness. [30]

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  9. Indie Game: The Movie - Wikipedia

    en.wikipedia.org/wiki/Indie_Game:_The_Movie

    Indie Game: The Movie is a 2012 documentary film made by Canadian filmmakers James Swirsky and Lisanne Pajot. The film is about the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid.