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  2. Windows 11 - Wikipedia

    en.wikipedia.org/wiki/Windows_11

    The updated Xbox app, [101] [102] along with the Auto HDR and DirectStorage technologies introduced by the Xbox Series X and Series S, will be integrated into Windows 11; the latter requiring a graphics card supporting DirectX 12 and an NVMe solid-state drive. [102] [103]

  3. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    [11] One of the limitations of WDDM driver model version 1.0 is that it does not support multiple drivers in a multi-adapter, multi-monitor setup. If a multi-monitor system has more than one graphics adapter powering the monitors, both the adaptors must use the same WDDM driver. If more than one driver is used, Windows will disable one of them ...

  4. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth. [6]

  5. Video Graphics Array - Wikipedia

    en.wikipedia.org/wiki/Video_Graphics_Array

    Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, [1][2][3] which became ubiquitous in the IBM PC compatible industry within three years. [4] The term can now refer to the computer display standard, the 15-pin D-subminiature VGA ...

  6. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    The Color Graphics Adapter (CGA), originally also called the Color/Graphics Adapter or IBM Color/Graphics Monitor Adapter, [1] introduced in 1981, was IBM 's first color graphics card for the IBM PC and established a de facto computer display standard.

  7. History of the graphical user interface - Wikipedia

    en.wikipedia.org/wiki/History_of_the_graphical...

    The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that ...