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Any body wholly or partially immersed in a fluid experiences an upward force equal to the weight of the fluid displaced. In addition to the principle that bears his name, Archimedes discovered that a submerged object displaces a volume of water equal to the object's own volume (upon which the story of him shouting "Eureka" is based). This ...
Continuum mechanics. Archimedes' principle (also spelled Archimedes's principle) states that the upward buoyant force that is exerted on a body immersed in a fluid, whether fully or partially, is equal to the weight of the fluid that the body displaces. [1] Archimedes' principle is a law of physics fundamental to fluid mechanics.
Any body wholly or partially immersed in fluid experiences an upthrust equal to, but opposite in direction to, the weight of the fluid displaced. In the second part, he calculates the equilibrium positions of sections of paraboloids. This was probably an idealization of the shapes of ships' hulls.
Flotation of flexible objects is a phenomenon in which the bending of a flexible material allows an object to displace a greater amount of fluid than if it were completely rigid. This ability to displace more fluid translates directly into an ability to support greater loads, giving the flexible structure an advantage over a similarly rigid one ...
v. t. e. Buoyancy (/ ˈbɔɪənsi, ˈbuːjənsi /), [1][2] or upthrust is a net upward force exerted by a fluid that opposes the weight of a partially or fully immersed object. In a column of fluid, pressure increases with depth as a result of the weight of the overlying fluid. Thus, the pressure at the bottom of a column of fluid is greater ...
Archimedes' principle - Ignoring the minor effect of surface tension, an object, wholly or partially immersed in a fluid, is buoyed up by a force equal to the weight of the fluid displaced by the object. Thus, when in water, the weight of the volume of water displaced as compared to the weight of the diver's body and the diver's equipment ...
Neutral buoyancy. Neutral buoyancy occurs when an object's average density is equal to the density of the fluid in which it is immersed, resulting in the buoyant force balancing the force of gravity that would otherwise cause the object to sink (if the body's density is greater than the density of the fluid in which it is immersed) or rise (if ...
Immersed boundary method. In computational fluid dynamics, the immersed boundary method originally referred to an approach developed by Charles Peskin in 1972 to simulate fluid-structure (fiber) interactions. [1] Treating the coupling of the structure deformations and the fluid flow poses a number of challenging problems for numerical ...