Search results
Results From The WOW.Com Content Network
Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics ...
The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL. The primary goal of the project is to ...
Minecraft. Minecraft is a 3D survival sandbox game developed and published by Mojang, spanning multiple platforms. It was originally created by the independent video game designer Markus Persson in 2009, before giving the development to Jens Bergensten in 2011. The game has no specific goals to accomplish, allowing players a large amount of ...
Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...
The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010. The only mods that were released during Minecraft 's Indev and Infdev development stages were a few client-side mods that had minor changes to the game.
In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.
Hypixel Network, [ 3 ] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "Hypixel" Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [ 4 ] Hypixel is only available on the Java Edition of Minecraft,[ 5 ] but briefly had a Bedrock variant. [ 6 ][better ...
DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.