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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX 12 Ultimate will unify to a common library on both Windows 10 computers and the ... as a free download for Windows XP. Unlike the DirectX runtime, Managed ...

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  4. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 11 Level 5) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  5. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool (DxDiag) is a diagnostics tool used to test DirectX functionality and troubleshoot video- or sound-related hardware problems. DirectX Diagnostic can save text files with the scan results. These files are often posted in tech forums or attached to support emails in order to give support personnel a better idea of the PC ...

  6. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft 's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 ...

  7. DirectX 12 - Wikipedia

    en.wikipedia.org/?title=DirectX_12&redirect=no

    This page was last edited on 2 July 2015, at 04:20 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply ...

  8. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    DirectX 12, OpenGL 4.6, Vulkan 1.3, or Metal support and 4 GB VRAM. Hardware requirements are largely game-dependent. Due to the demanding nature of emulation, PCSX2 is much more likely to perform well with modern mid-range to high-end hardware, with lower-end systems likely to experience less than full performance.

  9. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language[1] or High-Level Shading Language[2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

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