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Uno (/ ˈ uː n oʊ /; from Spanish and Italian for 'one'), stylized as UNO, is a proprietary American shedding-type card game originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati, that housed International Games Inc., a gaming company acquired by Mattel on January 23, 1992.
As in the original Uno, the goal of Uno Flip! is to be the first to play all the cards in one's hand, scoring points for the cards still held by others.. All cards are two-sided, consisting of the "Mild" side (also known as the "Light" side) with white fonts and borders and the "Wild" side (also known as the "Dark" side) with black fonts and borders.
Uno Attack comes with a special mechanical card launcher that runs on 3 C batteries. The card shooter contains a receptacle where the deck of cards is placed, and a button on the front, known as the "Launcher Button". When the rules call for a player to "Hit" the card shooter, the player presses the button on the card shooter.
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Uno Stacko is played in a similar style to Jenga. There are 45 Uno Stacko blocks in each set, typically made of plastic and are colored red, yellow, green, blue and violet. Earlier versions of the game have the blocks numbered 1 to 4, while later versions added blocks bearing the Draw Two, Reverse, and Skip symbols.
In Partner Uno, players sitting across from each other join forces to form a team, so that a win by either player is a win for the team. In House Rules Uno, the rules can be tweaked and customized to the player's preference. The Xbox 360 version of Uno offers multiplayer for up to four players through Xbox Live. Players can join or drop-out of ...
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Merle Robbins. Merle Robbins (September 12, 1911 – January 14, 1984) was an American barber from Reading, Ohio, who invented the card game UNO. [1] In 1971, he invented UNO to resolve an argument with his son Ray, a teacher, about the rules of Crazy Eights. [2] The original decks were designed and made on the family dining room table.