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The Hardware Abstraction Layer in the architecture of Windows NT. The Windows Hardware Abstraction Layer (HAL) is implemented in hal.dll. [1] The HAL implements a number of functions that are implemented in different ways by different hardware platforms, which in this context, refers mostly to the chipset.
The Native API is a lightweight application programming interface (API) used by Windows NT's kernel and user mode applications. This API is used in the early stages of Windows NT startup process, when other components and APIs are still unavailable.
The Wine project provides a Win32 API compatibility layer for Unix-like platforms, between Linux kernel API and programs written for the Windows API. ReactOS goes a step further and aims to implement the full Windows operating system, working closely with the Wine project to promote code re-use and compatibility.
The Microsoft Windows platform specific Cryptographic Application Programming Interface (also known variously as CryptoAPI, Microsoft Cryptography API, MS-CAPI or simply CAPI) is an application programming interface included with Microsoft Windows operating systems that provides services to enable developers to secure Windows-based applications using cryptography.
Several macros affect the definitions made by windows.h and the files it includes. UNICODE – when defined, this causes the generic text datatype TCHAR to be a synonym of WCHAR instead of CHAR, and all type-generic API functions and messages that work with text will be defined to the -W versions instead of the -A versions.
BIOS interrupt calls perform hardware control or I/O functions requested by a program, return system information to the program, or do both. A key element of the purpose of BIOS calls is abstraction - the BIOS calls perform generally defined functions, and the specific details of how those functions are executed on the particular hardware of the system are encapsulated in the BIOS and hidden ...
The key is the metadata. This metadata makes it possible to interface with the component from any other WinRT language. The runtime requires WinRT components that are built with .NET Framework to use the defined interface types or .NET type interfaces, which automatically map to the first named.
The standard encoding of the keyboard that offers the INT 16 h is a US keyboard. To adapt the coding of the INT 16h to another type of keyboard (for example, an international keyboard), the code must analyze the scan-code of the key pressed, and then perform suitable interpreting.