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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures can easily be implemented in channels: a future is a one-element channel, and a promise is a process that sends to the channel, fulfilling the future. [104] [105] This allows futures to be implemented in concurrent programming languages with support for channels, such as CSP and Go. The resulting futures are explicit, as they must be ...

  3. Channel (programming) - Wikipedia

    en.wikipedia.org/wiki/Channel_(programming)

    In computing, a channel is a model for interprocess communication and synchronization via message passing. A message may be sent over a channel, and another process or thread is able to receive messages sent over a channel it has a reference to, as a stream. Different implementations of channels may be buffered or not, and either synchronous or ...

  4. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Message queue - Wikipedia

    en.wikipedia.org/wiki/Message_queue

    Message queues implement an asynchronous communication pattern between two or more processes/threads whereby the sending and receiving party do not need to interact with the message queue at the same time.

  6. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Concurrent components communicate by altering the contents of shared memory locations (exemplified by Java and C#). This style of concurrent programming usually needs the use of some form of locking (e.g., mutexes, semaphores, or monitors) to coordinate between threads. A program that properly implements any of these is said to be thread-safe.

  7. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  8. Concurrency and Coordination Runtime - Wikipedia

    en.wikipedia.org/wiki/Concurrency_and...

    Concurrency and Coordination Runtime (CCR) is an asynchronous programming library based on .NET Framework from Microsoft distributed with Microsoft Robotics Developer Studio (MRDS).

  9. Channel I/O - Wikipedia

    en.wikipedia.org/wiki/Channel_I/O

    The first use of channel I/O was with the IBM 709 [2] vacuum tube mainframe in 1957, whose Model 766 Data Synchronizer was the first channel controller. The 709's transistorized successor, the IBM 7090, [3] had two to eight 6-bit channels (the 7607) and a channel multiplexor (the 7606) which could control up to eight channels.