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In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
C++, on the other hand, provides only inline definitions for inline functions. In C, an inline definition is similar to an internal (i.e. static) one, in that it can coexist in the same program with one external definition and any number of internal and inline definitions of the same function in other translation units, all of which can differ.
In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.
Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
MSVC only supports inline assembler on 32-bit x86. [5] The Rust language has since migrated to a syntax abstracting away inline assembly options further than the LLVM (GCC-style) version. It provides enough information to allow transforming the block into an externally-assembled function if the backend could not handle embedded assembly. [7]
GCC and clang requires explicit target_clones labels in the code to "clone" functions, [20] while ICC does so automatically (under the command-line option /Qax). The Rust programming language also supports FMV. The setup is similar to GCC and Clang in that the code defines what instruction sets to compile for, but cloning is manually done via ...
Constant folding is the process of recognizing and evaluating constant expressions at compile time rather than computing them at runtime. Terms in constant expressions are typically simple literals, such as the integer literal 2, but they may also be variables whose values are known at compile time.
It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98. TDM-GCC is a redistribution of components that are freely available elsewhere. [3] A large difference is that it changes the default GCC libraries to be statically linked, and use a shared memory region for exception handling. [2]