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The next soundtrack album, City of Winds and Idylls (风与牧歌之城), is dedicated to the Mondstadt Chapter and commemorates the release of Genshin Impact. [11] The album got released on digital music platforms on September 28, 2020, and the proper release on the official Genshin Impact YouTube channel occurred on November 2, 2020. [12]
On bilibili, the Genshin Impact online concert "Melodies of an Endless Journey" had over 3 million views. On YouTube, the concert had over 4 million views. [70] Songs e.g. "Liyue", "Contemplation in Snow", and "Rapid as Wildfires" from Genshin Impact were included in the music library of the 2022 Beijing Winter Olympics. [71]
Liyue (Chinese: 璃月; pinyin: Líyuè; lit. 'Jade or Glazed Moon') is a fictional nation in the video game Genshin Impact, developed by miHoYo.It is located in the eastern part of the game's continent, Teyvat, and serves as the main location for the first chapter of the game's main storyline.
Various floating islands are featured in Genshin Impact. The most notable of these is the mysterious floating island known as Celestia (Chinese: 天空岛) which looms high in the skies over Teyvat, and is said to be "the realm of the gods." The Hydro nation of Fontaine has its entire continental plate elevated well above the sea level of other ...
The game, set in post-apocalyptic Boston, Massachusetts, features a location named "Pickman's Gallery" and an associated side-quest, inspired by "Pickman's Model". Another location in the game called Dunwich Borers references the Dunwich Building in Fallout 3. Identity V: NetEase Games: 2018 Three hunters from the game come from Cthulhu Mythos.
Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
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The AAMA, the Amusement & Music Operators Association, and the International Association for the Leisure and Entertainment Industry, adopted their own three-tier "Parental Advisory System" in 1994, which uses three color-coded levels of content intensity (designated by green, yellow, and red stickers affixed to arcade cabinet artwork).