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Paul Rigby for The Games Machine said that "Tank is an enjoyable simulation which benefits from a great deal of detailed research – the operation of the M1 Abrams is well portrayed, while the option of being able to control 16 tanks is exciting (and exhausting!)."
Garry Kitchen's Super Battletank: War in the Gulf is a 1992 tank simulation single-player video game which takes place during Operation Desert Storm. The player controls an M1 Abrams main battle tank for the United Nations. A sequel, Super Battletank 2, was released for the Super NES in 1994.
Pages in category "Tank simulation video games" The following 153 pages are in this category, out of 153 total. This list may not reflect recent changes. 0–9.
Strategy & Tactics #44, which contained Tank! as a free pull-out game. Tank!, subtitled "Armored Combat in the 20th Century", is a board wargame published by Simulations Publiucations Inc. (SPI) in 1974 that simulates tank versus tank and tank versus infantry combat set anywhere from World War II to the middle of the twentieth century.
M1 Tank Platoon is a tactical simulator of tank warfare developed and published by MicroProse for the Amiga, Atari ST and MS-DOS in 1989. The game features a mixture of first-person, third-person tank warfare, and tactical simulation gameplay. It was followed by a sequel, M1 Tank Platoon II, released by MicroProse in 1998 for Windows.
Abrams Battle Tank is a video game developed by Dynamix and published by Electronic Arts in 1988 for MS-DOS. Designed by Damon Slye , the game is a 3D vehicle simulation of the M1 Abrams tank . The 1991 Sega Genesis port by Realtime Games Software was renamed to M-1 Abrams Battle Tank .
Panzer Front bis is an updated version of the original game, released for the Sony PlayStation in Japan on February 8, 2001.Bis (Latin for 'once more') features all of the game's tanks and missions, with additional tanks, ten scenarios (including one set during Operation Olympic), and a mission editor.
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...