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  2. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)

  3. mkstemp - Wikipedia

    en.wikipedia.org/wiki/Mkstemp

    After this, it opens the file and returns the file descriptor to the caller, [6] with the data buffer that was passed to the function with the template now containing the new filename. [7] The file can be deleted immediately after the mkstemp call returns to prevent other processes from opening it, but the file can still be used because the ...

  4. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  5. asm.js - Wikipedia

    en.wikipedia.org/wiki/Asmjs

    In the generated code, the variable MEM8 is actually a byte-by-byte "view" of a typed buffer, which serves as the "heap" of the asm.js code. Performance [ edit ]

  6. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  7. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    Some notable users of FlatBuffers: Cocos2d-x, the popular free-software 2-D game programming library, uses FlatBuffers to serialize all of its game data. [7]Facebook Android Client uses FlatBuffers for disk storage and communication with Facebook servers.

  8. read (system call) - Wikipedia

    en.wikipedia.org/wiki/Read_(system_call)

    The file is identified by a file descriptor that is normally obtained from a previous call to open. This system call reads in data in bytes, the number of which is specified by the caller, from the file and stores then into a buffer supplied by the calling process. The read system call takes three arguments: The file descriptor of the file.

  9. ioctl - Wikipedia

    en.wikipedia.org/wiki/Ioctl

    The normal read and write calls on a serial port receive and send data bytes. An ioctl(fd,TCSETS,data) call, separate from such normal I/O, controls various driver options like handling of special characters, or the output signals on the port (such as the DTR signal).