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A program can convert a pointer to any type of data (except a function pointer) to a pointer to void and back to the original type without losing information, which makes these pointers useful for polymorphic functions. The C language standard does not guarantee that the different pointer types have the same size or alignment.
Function prototypes include the function signature, the name of the function, return type and access specifier. In this case the name of the function is "Sum". The function signature defines the number of parameters and their types. The return type is "void". This means that the function is not going to return any value.
Parameters appear in procedure definitions; arguments appear in procedure calls. In the function definition f(x) = x*x the variable x is a parameter; in the function call f(2) the value 2 is the argument of the function. Loosely, a parameter is a type, and an argument is an instance.
Thus, calling f x, where f:: a-> b-> c, yields a new function f2:: b-> c that can be called f2 b to produce c. The actual type specifications can consist of an actual type, such as Integer, or a general type variable that is used in parametric polymorphic functions, such as a, or b, or anyType. So we can write something like: functionName:: a ...
The keyword void as a parameter list indicates that the main function takes no arguments. [b] The opening curly brace indicates the beginning of the code that defines the main function. The next line of the program is a statement that calls (i.e. diverts execution to) a function named printf, which in this case is supplied from a system library.
In C, all subroutines have function definitions (procedures being void functions) and type definitions use the keyword typedef. Both languages use a mix of keywords and punctuation for definitions of complex types; for instance, arrays are defined by the keyword array in Pascal and by punctuation in C, while enumerations are defined by the ...
stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type. C++ provides this functionality in the header cstdarg.
This is followed by the function name, formal arguments in parentheses, and body lines in braces. In C++, a function declared in a class (as non-static) is called a member function or method. A function outside of a class can be called a free function to distinguish it from a member function. [29]