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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Feather Fall: The affected creatures or objects fall slowly; at a feather rate. Feather fall instantly changes the rate at which the targets fall to a mere 60 feet per round (equivalent to the end of a fall from a few feet), and the subjects take no damage upon landing while the spell is in effect.

  3. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  4. List of Magic: The Gathering keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    A creature with modular enters the battlefield with x +1/+1 counters on it, and when that creature is put into a graveyard, its controller may put all the +1/+1 counters on that creature onto a target artifact creature. [5]: 138 Modular appeared in Darksteel and on one card in Fifth Dawn (Arcbound Wanderer).

  5. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    Each new spell or ability is put on top of the stack, with the newest on top and the oldest at the bottom. [49] When no player has more spells or abilities to add, spells and abilities on the stack resolve in top-to-bottom order. [4]: 49 Certain spells allow a player to counter other spells. These spells must be cast while the spells they will ...

  6. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Mordenkainen Presents: Monsters of the Multiverse - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen_Presents:...

    The monsters section of the book aims to make DMs' lives easier, like by simplifying how monsters cast spells". [30] Andrew Stretch, for TechRaptor, commented that while there are quality of life improvements in the design changes, the book seems aimed at newcomers and not towards people with "an expansive 5e library". He highlighted that ...

  9. Wizard's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Wizard's_Spell_Compendium

    Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]