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Standard ML: The optional built-in IntInf structure implements the INTEGER signature and supports arbitrary-precision integers. Tcl: As of version 8.5 (2007), integers are arbitrary-precision by default. (Behind the scenes, the language switches to using an arbitrary-precision internal representation for integers too large to fit in a machine word.
The Double data type is 8 bytes, the Integer data type is 2 bytes, and the general purpose 16 byte Variant data type can be converted to a 12 byte Decimal data type using the VBA conversion function CDec. [12] Choice of variable types in a VBA calculation involves consideration of storage requirements, accuracy and speed.
8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors
The actual sizes of short int, int, and long int are available as the constants short max int, max int, and long max int etc. ^b Commonly used for characters. ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short , int , long , and ( C99 , C++11 ) long long , so they are implementation-dependent.
PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise
A short integer can represent a whole number that may take less storage, while having a smaller range, compared with a standard integer on the same machine. In C , it is denoted by short . It is required to be at least 16 bits, and is often smaller than a standard integer, but this is not required.
Some programming languages such as Lisp, Python, Perl, Haskell, Ruby and Raku use, or have an option to use, arbitrary-precision numbers for all integer arithmetic. Although this reduces performance, it eliminates the possibility of incorrect results (or exceptions) due to simple overflow.
On some PowerPC systems, [11] long double is implemented as a double-double arithmetic, where a long double value is regarded as the exact sum of two double-precision values, giving at least a 106-bit precision; with such a format, the long double type does not conform to the IEEE floating-point standard.