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  2. Tasha's Cauldron of Everything - Wikipedia

    en.wikipedia.org/wiki/Tasha's_Cauldron_of_Everything

    [8] [17] [21] [22] Jeffrey Parkin, for Polygon, wrote: "The most important and intriguing announcement about Tasha’s Cauldron is a new and extensive set of rules for character creation. [...] With these rules, your character’s race will no longer be tied to inherent stat boosts and abilities.

  3. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    The Complete Bard's Handbook significantly expanded on the 2nd edition bard, allowing bards of any race, reasoning that most races would have an analogous role for keeping oral and/or artistic traditions. The sourcebook also allowed a wide variety of multi-classing options, even Bard/Thief combinations.

  4. Talislanta - Wikipedia

    en.wikipedia.org/wiki/Talislanta

    In 1988, Bard Games published a second edition of Talislanta starting with The Cyclopedia Talislanta. This 88-page softcover book included continental and local maps; a listing of urban centers and important geographical features; and expanded list of flora and fauna; new character types; new types of transportation; and variant rules. [4]

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  6. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    The question most groups will likely be asking themselves is whether the $49.95 MSRP is worth the sticker price". [16] In a review of Xanathar's Guide to Everything in Black Gate, Howard Andrew Jones said "It's a great 5E book, maybe even an essential one. Giving it 4.5 out of 5 isn't quite fair to all the excellence within.

  7. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Ability scores, the most basic statistics of a character, which influence all other statistics Armor class , how well-protected a character is against physical attack Hit points , how much punishment a character can take before falling unconscious or dying

  8. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  9. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.