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  2. Robotic pet - Wikipedia

    en.wikipedia.org/wiki/Robotic_pet

    Robotic pets are artificially intelligent machines that are made to resemble actual pets. While the first robotic pets produced in the late 1990s were not too advanced, they have since grown technologically. Many now use machine learning (algorithms that allow machines to adapt to experiences independent of humans), making them much more ...

  3. Pet culture - Wikipedia

    en.wikipedia.org/wiki/Pet_culture

    Increase in pets have impacted the increasing number of veterinarians. [5] Before the 1900’s, ownership of a pet was restricted to certain social classes who had the income to care for it. [8] With modern day technology and medicine, the average lifespan of pets has changed. Indoor cats, on average, will live up to 13–14 years. [9]

  4. Virtual pet - Wikipedia

    en.wikipedia.org/wiki/Virtual_pet

    The pet may be capable of learning to do a variety of tasks. "This quality of rich intelligence distinguishes artificial pets from other kinds of A-life, in which individuals have simple rules but the population as a whole develops emergent properties". [1] For artificial pets, their behaviors are typically "preprogrammed and are not truly ...

  5. Artificial human companion - Wikipedia

    en.wikipedia.org/wiki/Artificial_human_companion

    Studies also show some beneficial results from electronic pets such as Sony's Aibo and Omron's NeCoRo; however, the therapeutic value of such artificial pets remains limited by the capabilities of technology. A recent solution to physical limitations of technology comes from GeriJoy, in the form of virtual pets for seniors.

  6. Pet humanization - Wikipedia

    en.wikipedia.org/wiki/Pet_humanization

    Pets receive regular check-ups, vaccinations and even medical treatments that were once uncommon. Pets may have a wide array of accessories such as clothing, collars, leashes, and even designer items. Luxurious pet accommodations, such as elaborate pet beds or specialized animal furniture, may be used. Pets are provided with toys, entertainment ...

  7. Human uses of animals - Wikipedia

    en.wikipedia.org/wiki/Human_uses_of_animals

    Animals feature in many different roles in video games, ranging from background NPCs and basic enemies to the protagonist of a game, as in the 2022 game Stray. [66] Virtual pet video games, such as the Nintendogs series and the mobile game Neko Atsume, are a popular type of game where the player cares for a fictional pet, usually a dog or cat. [67]

  8. Animal technology - Wikipedia

    en.wikipedia.org/wiki/Animal_technology

    Animal technology refers to the practices of keeping, breeding and providing care for animals that are used for scientific purposes, such as captive in a laboratory. Animal technology is one of the recognized professional areas held by registered science technicians, and animal technologists, also called animal technicians, play a key role in supporting biomedical research by ensuring that ...

  9. Microchip implant (animal) - Wikipedia

    en.wikipedia.org/wiki/Microchip_implant_(animal)

    X-ray image of a microchip implant in a cat. A microchip implant is an identifying integrated circuit placed under the skin of an animal. The chip, about the size of a large grain of rice, uses passive radio-frequency identification (RFID) technology, and is also known as a PIT (passive integrated transponder) tag.