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In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.
The move assignment operator, like most C++ operators, can be overloaded. Like the copy assignment operator it is a special member function . If the move assignment operator is not explicitly defined, the compiler generates an implicit move assignment operator ( C++11 and newer) provided that copy / move constructors , copy assignment operator ...
Copy constructor if no move constructor and move assignment operator are explicitly declared. If a destructor is declared generation of a copy constructor is deprecated (C++11, proposal N3242 [2]). Move constructor if no copy constructor, copy assignment operator, move assignment operator and destructor are explicitly declared.
Copy assignment operator – assign all the object's members from the corresponding members of the assignment operator's argument, calling the copy assignment operators of the object's class-type members, and doing a plain assignment of all non-class type (e.g. int or pointer) data members.
In this case chain assignment can be implemented by having a right-associative assignment, and assignments happen right-to-left. For example, i = arr[i] = f() is equivalent to arr[i] = f(); i = arr[i]. In C++ they are also available for values of class types by declaring the appropriate return type for the assignment operator.
For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.
C++ objects in general behave like primitive types, so to copy a C++ object one could use the '=' (assignment) operator. There is a default assignment operator provided for all classes, but its effect may be altered through the use of operator overloading. There are dangers when using this technique (see slicing).
In compiler design, static single assignment form (often abbreviated as SSA form or simply SSA) is a type of intermediate representation (IR) where each variable is assigned exactly once. SSA is used in most high-quality optimizing compilers for imperative languages, including LLVM , the GNU Compiler Collection , and many commercial compilers.