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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Lineline intersection. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in ...

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    For broader coverage of this topic, see Intersection (mathematics). The red dot represents the point at which the two lines intersect. In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection ...

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let (m, n) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point (x 0, y 0). The line through these two points is perpendicular to the original ...

  5. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Line–plane_intersection

    Line–plane intersection. The three possible plane-line relationships in three dimensions. (Shown in each case is only a portion of the plane, which extends infinitely far.) In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is ...

  6. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    Alternatively, a line can be described as the intersection of two planes. Let L be a line contained in distinct planes a and b with homogeneous coefficients (a 0 : a 1 : a 2 : a 3) and (b 0 : b 1 : b 2 : b 3), respectively. (The first plane equation is =, for example.)

  7. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    In analytic geometry, a line and a sphere can intersect in three ways: Intersection in two points. Methods for distinguishing these cases, and determining the coordinates for the points in the latter cases, are useful in a number of circumstances. For example, it is a common calculation to perform during ray tracing.

  8. Intersection curve - Wikipedia

    en.wikipedia.org/wiki/Intersection_curve

    Intersection curve. In geometry, an intersection curve is a curve that is common to two geometric objects. In the simplest case, the intersection of two non-parallel planes in Euclidean 3-space is a line. In general, an intersection curve consists of the common points of two transversally intersecting surfaces, meaning that at any common point ...

  9. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1] Among other uses, it can be used in ...