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  2. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    In its report, the Council on Science and Public Health to the American Medical Association (AMA) used this two-hour-per-day limit to define "gaming overuse", citing the American Academy of Pediatrics guideline of no more than seven hours per day of "screen time". [11]

  3. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    A person reading on an iPad tablet. Screen time is the amount of time spent using a device with a screen such as a smartphone, computer, television, video game console, or a tablet. [1] The concept is under significant research with related concepts in digital media use and mental health. Screen time is correlated with mental and physical harm ...

  4. Media consumption - Wikipedia

    en.wikipedia.org/wiki/Media_consumption

    Social media is said to also cause anxiety and depression. Research suggests that young people who spend more than 2 hours per day on social media are more likely to report poor mental health, including psychological distress. Numerous studies have also shown that media consumption has a significant association with poor sleep quality.

  5. Crunch (video games) - Wikipedia

    en.wikipedia.org/wiki/Crunch_(video_games)

    Crunch (video games) In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. [1] It is often used as a way to cut the costs of ...

  6. Television consumption - Wikipedia

    en.wikipedia.org/wiki/Television_consumption

    From 2013 to 2017, adults in the 65 and older demographic spent the most time watching television, about 4.3 hours, while 25-34-year-olds watched the least amount per day, just over 2 hours. Employed individuals, including full- and part-time, watched about 2.2 hours worth of television, while unemployed individuals watched about an hour and a ...

  7. Wallpaper (computing) - Wikipedia

    en.wikipedia.org/wiki/Wallpaper_(computing)

    A computer screen showing a background wallpaper photo of the Palace of Versailles A wallpaper from fractal. A wallpaper or background (also known as a desktop background, desktop picture or desktop image on computers) is a digital image (photo, drawing etc.) used as a decorative background of a graphical user interface on the screen of a computer, smartphone or other electronic device.

  8. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    By March 2006 the site had more than 25 million videos uploaded and was generating around 20,000 uploads a day. [23] During the summer of 2006, YouTube was one of the fastest growing sites on the World Wide Web, [24] hosting more than 65,000 new video uploads. The site delivered an average of 100 million video views per day in July. [25]

  9. Bliss (photograph) - Wikipedia

    en.wikipedia.org/wiki/Bliss_(photograph)

    Bliss. Bliss, originally titled Bucolic Green Hills, is the default wallpaper of Microsoft's Windows XP operating system. It is an unedited photograph of a green hill and blue sky with white clouds in the Los Carneros American Viticultural Area of Wine Country, California. Charles O'Rear took the photo in January 1996 and Microsoft bought the ...