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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known simply as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2][3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an ...

  3. Bees algorithm - Wikipedia

    en.wikipedia.org/wiki/Bees_algorithm

    The bees algorithm [ 2][ 9] mimics the foraging strategy of honey bees to look for the best solution to an optimisation problem. Each candidate solution is thought of as a food source (flower), and a population (colony) of n agents (bees) is used to search the solution space. Each time an artificial bee visits a flower (lands on a solution), it ...

  4. Honeycomb conjecture - Wikipedia

    en.wikipedia.org/wiki/Honeycomb_conjecture

    A regular hexagonal grid. This honeycomb forms a circle packing, with circles centered on each hexagon. The honeycomb conjecture states that a regular hexagonal grid or honeycomb has the least total perimeter of any subdivision of the plane into regions of equal area. The conjecture was proven in 1999 by mathematician Thomas C. Hales.

  5. Singapore math - Wikipedia

    en.wikipedia.org/wiki/Singapore_math

    Singapore math (or Singapore maths in British English [1]) is a teaching method based on the national mathematics curriculum used for first through sixth grade in Singaporean schools. [2][3] The term was coined in the United States [4] to describe an approach originally developed in Singapore to teach students to learn and master fewer ...

  6. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    Elementary mathematics, also known as primary or secondary school mathematics, is the study of mathematics topics that are commonly taught at the primary or secondary school levels around the world. It includes a wide range of mathematical concepts and skills, including number sense, algebra, geometry, measurement, and data analysis.

  7. Patterns in nature - Wikipedia

    en.wikipedia.org/wiki/Patterns_in_nature

    Patterns in nature are visible regularities of form found in the natural world. These patterns recur in different contexts and can sometimes be modelled mathematically. Natural patterns include symmetries, trees, spirals, meanders, waves, foams, tessellations, cracks and stripes. [1] Early Greek philosophers studied pattern, with Plato ...

  8. Honeycomb structure - Wikipedia

    en.wikipedia.org/wiki/Honeycomb_structure

    Honeycomb structures are natural or man-made structures that have the geometry of a honeycomb to allow the minimization of the amount of used material to reach minimal weight and minimal material cost. The geometry of honeycomb structures can vary widely but the common feature of all such structures is an array of hollow cells formed between ...

  9. Bee learning and communication - Wikipedia

    en.wikipedia.org/wiki/Bee_learning_and_communication

    Bees learn and communicate in a variety of ways. Bee learning and communication includes cognitive and sensory processes in all kinds of bees, that is the insects in the seven families making up the clade Anthophila. Some species have been studied more extensively than others, in particular Apis mellifera, or European honey bee.