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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3][4]

  3. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b ...

  4. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    For broader coverage of this topic, see Intersection (mathematics). The red dot represents the point at which the two lines intersect. In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection ...

  5. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    GeoGebra is software that combines geometry, algebra and calculus for mathematics education in schools and universities. It is available free of charge for non-commercial users. [6] License: open source under GPL license (free of charge) Languages: 55. Geometry: points, lines, all conic sections, vectors, parametric curves, locus lines.

  6. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    The intersection point is the solution. In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such ...

  7. Intersection number - Wikipedia

    en.wikipedia.org/wiki/Intersection_number

    In mathematics, and especially in algebraic geometry, the intersection number generalizes the intuitive notion of counting the number of times two curves intersect to higher dimensions, multiple (more than 2) curves, and accounting properly for tangency. One needs a definition of intersection number in order to state results like Bézout's ...

  8. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    Line–line intersection. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in ...

  9. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    The intersection (red) of two disks (white and red with black boundaries). The circle (black) intersects the line (purple) in two points (red). The disk (yellow) intersects the line in the line segment between the two red points. The intersection of D and E is shown in grayish purple. The intersection of A with any of B, C, D, or E is the empty ...