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Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
A code searching tool with an emphasis on finding software bugs. Search patterns are written in a query language which can search the AST and graphs (CFG, DFG, etc.) of supported languages. A plugin is available for Visual Studio. ConQAT (retired) 2015-02-01 Yes; ASL 2: Ada C#, C++ Java JavaScript — — ABAP
The command to create a local repo, git init, creates a branch named master. [61] [111] Often it is used as the integration branch for merging changes into. [112] Since the default upstream remote is named origin, [113] the default remote branch is origin/master. Some tools such as GitHub and GitLab create a default branch named main instead.
The PlayStation 2 version contains source code hidden inside a dummy file. [257] The source code is not for the game itself. Wing Commander series: 1990 2011 Various Space simulator: Origin Systems: The long lost source code of Wing Commander I was given to the fan-community in August 2011 by a former developer for the purpose of long-time ...
A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open-source, and cross-platform. Mono also joined Microsoft but was not merged into .NET.
Mono-D [59] is a feature rich cross-platform D focused graphical IDE based on MonoDevelop / Xamarin Studio, mainly written in C Sharp. [60] Eclipse plug-ins for D include DDT [61] and Descent (dead project). [62] Visual Studio integration is provided by VisualD. [63] [64] Visual Studio Code integration with extensions as Dlang-Vscode [65] or ...