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  2. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    This sense of delegation as programming language feature making use of the method lookup rules for dispatching so-called self-calls was defined by Lieberman in his 1986 paper "Using Prototypical Objects to Implement Shared Behavior in Object-Oriented Systems".

  3. Non-blocking I/O (Java) - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_I/O_(Java)

    This is a low-level data transfer mechanism that exists in parallel with the classes of the higher-level I/O library (packages java.io and java.net). A channel implementation can be obtained from a high-level data transfer class such as java.io.File, java.net.ServerSocket, or java.net.Socket, and vice versa.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object-oriented programming, objects have methods that can change or use the object's data. Many programming languages use a special word, like this or self , to refer to the current object. In languages that support open recursion , a method in an object can call other methods in the same object, including itself, using this special word.

  5. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    The implementation of methods is usually provided in a separate source file, with the following syntax type class :: foo ( «parameters» ) { instructions } [ 33 ] void foo ( «parameters» ) { instructions }

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  7. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. [citation needed] It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact.

  8. Java remote method invocation - Wikipedia

    en.wikipedia.org/wiki/Java_remote_method_invocation

    A typical implementation model of Java-RMI using stub and skeleton objects. Java 2 SDK, Standard Edition, v1.2 removed the need for a skeleton. The Java Remote Method Invocation (Java RMI) is a Java API that performs remote method invocation, the object-oriented equivalent of remote procedure calls (RPC), with support for direct transfer of serialized Java classes and distributed garbage ...

  9. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]