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  2. Mitchel Resnick - Wikipedia

    en.wikipedia.org/wiki/Mitchel_Resnick

    Resnick's group has developed a new computer programming language, named Scratch, that makes it easier for children to create animated stories, video games, and interactive art. Resnick is also involved in the next generation of Programmable Bricks, and the One Laptop per Child project which designed the OLPC XO ($100 laptop).

  3. Etoys (programming language) - Wikipedia

    en.wikipedia.org/wiki/Etoys_(programming_language)

    Primary influences include Seymour Papert and the Logo programming language, a dialect of Lisp optimized for educational use; work done at Xerox Palo Alto Research Center, PARC; Smalltalk, HyperCard, StarLogo and NetLogo. [5] The drag and drop tile-based approach is very similar to AgentSheets. Scott Wallace is the main author.

  4. Squeak - Wikipedia

    en.wikipedia.org/wiki/Squeak

    Etoys, Tweak, Croquet, Scratch Squeak is an object-oriented , class-based , and reflective programming language . It was derived from Smalltalk -80 by a group that included some of Smalltalk-80's original developers, initially at Apple Computer , then at Walt Disney Imagineering , where it was intended for use in internal Disney projects.

  5. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    The C++ programming language (originally named "C with Classes") was devised by Bjarne Stroustrup as an approach to providing object-oriented functionality with a C-like syntax. [67] C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits generic programming via templates.

  6. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch 3.0 only supports one-dimensional arrays, known as "lists", and floating-point scalars and strings are supported but with limited string manipulation ability. There is a strong contrast between the powerful multimedia functions and multi-threaded programming style and the rather limited scope of the Scratch programming language.

  7. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  8. Yashavant Kanetkar - Wikipedia

    en.wikipedia.org/wiki/Yashavant_Kanetkar

    Yashavant Kanetkar is an Indian computer science author, known for his books on programming languages. He has authored several books on C, C++, VC++, C#, .NET, DirectX and COM programming.

  9. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    Both C and Pascal use keywords (words reserved for use by the language). Examples are if , while , const , for and goto , which are keywords that happen to be common to both languages. In C, the basic built-in type names are also keywords (e.g., int , char ) or combinations of keywords (e.g., unsigned char ), while in Pascal the built-in type ...