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Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
Ubiquitous Knight of the Round Table; various stories and origins are given for him Segurant: Sigurant, Seguarant, Sigurant Segurant, the Knight of the Dragon, late 13th century. Prophecies of Merlin: Knight of the Isle of Not-Knowing, son of Hector the Brown, Dragon slayer, Segwarides† Le Morte d'Arthur, Prose Tristan
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These are republications of Choose Your Own Adventure for Younger Readers books, with revised text, new coloured art and a larger format. Caravan by R. A. Montgomery (2006) Indian Trail by R. A. Montgomery (2006) Your Very Own Robot by R. A. Montgomery (2006) The Haunted House by R. A. Montgomery (2006)
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet.
Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. [1]
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