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Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts for Microsoft Windows and Mac OS X.Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels.
When the Thrawn trilogy ended in 1993 with The Last Command, Zahn thought it was the last book for which he would develop the character. [2] Asked to write another novel, he established two goals: "to end the war between the New Republic and the Empire, and to get Luke Skywalker and Mara together."
Petroglyph was formed on April 1, 2003. On June 25, 2004, the company moved into their own building. On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.
The franchise-originating film was released in 1977, under the title Star Wars.The subtitle Episode IV – A New Hope was retroactively added to the opening crawl for the theatrical re-release on April 10, 1981, [13] [37] to align with the titling of the sequel, Star Wars: Episode V – The Empire Strikes Back (1980).
For further information see Star Wars: Empire at War Gameplay. A screenshot of the Galactic map during gameplay (playing as the Zann Consortium) showing multiple planets under an effect of corruption. Star Wars: Empire at War: Forces of Corruption adds the organized crime syndicate the Zann Consortium as a third faction. Pirates had previously ...
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Lucas had planned a sequel trilogy as early as 1976, but canceled it by 1981. He produced only the first six episodes, and for a time described these as comprising the complete story. The sequel trilogy concept was revived when the Walt Disney Company entered negotiations to acquire Lucasfilm in 2011. Lucas produced new story treatments, but ...
According to original trilogy producer Gary Kurtz, loose plans for a prequel trilogy were developed during the outlining of the original two films. [3] In 1980, Lucas confirmed that he had the nine-film series plotted, [4] but due to the stress of producing the original trilogy and pressure from his wife Marcia Lucas to settle down, he had decided to cancel further sequels by 1981. [5]