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Educational Psychology; Author: bhanu: Software used: Microsoft® PowerPoint® for Microsoft 365: Date and time of digitizing: 17:12, 31 August 2021: File change date and time: 17:12, 31 August 2021: Conversion program: Microsoft® PowerPoint® for Microsoft 365: Encrypted: no: Page size: 720 x 540 pts: Version of PDF format: 1.7
Since its appearance, pull-based development has gained popularity within the open software development community. On GitHub, over 400,000 pull-requests emerged per month on average in 2015. [1] It is also the model shared on most collaborative coding platforms, like Bitbucket, Gitorious, etc. More and more functionalities are added to ...
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The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.
When learning skills for physical activities can be anything that is learned that requires physical movement, this can include learning a sport, learning to eat with a fork, or learning to walk. [56] There are multiple important variables that aid in modifying physical skills and psychological responses from an observational learning standpoint.
One model, proposed by many information processing theorists, is the two-store memory model. Also called the dual memory model, the two-store memory model describes learning as storing information and knowledge from one's environment into one's short-term memory (STM) and eventually into one's long-term memory (LTM). [35]
Estes proposed a model of learning that he called Stimulus Sampling Theory (SST). SST is a probabilistic model that provides a statistical explanation of how we learn a stimulus-response association in a single trial, but require more stimulus-response repetitions to build an evident unit of learning. [ 3 ]
Drive reduction theory, developed by Clark Hull in 1943, is a major theory of motivation in the behaviorist learning theory tradition. [1] "Drive" is defined as motivation that arises due to a psychological or physiological need. [2] It works as an internal stimulus that motivates an individual to sate the drive. [3]