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  2. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  3. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    The AIO includes a haptic-feedback stylus and eyewear which is tracked by technology built into the display. The system has a 24-inch display, runs on Windows 10 and has an Intel i3 or i7 processor. The zSpace Laptop uses the same basic technology of the AIO products, requiring specialized eyewear and the haptic-feedback stylus. The processor ...

  4. Telepresence - Wikipedia

    en.wikipedia.org/wiki/Telepresence

    Haptic teleoperation refers to a system that provides some sort of tactile force feedback to the user, so the user feels some approximation of the weight, firmness, size, and/or texture of the remote objects manipulated by the robot. A new form of technology, called collaborative telepresence, is currently being developed which will eventually ...

  5. Force Touch - Wikipedia

    en.wikipedia.org/wiki/Force_Touch

    The haptic feedback produced may be accompanied by an audible tone. [9] This helps in gaining the user's attention in order to convey an important information such as a success, warning or a failure. [10] Each haptic type is defined for a specific purpose, to convey a specific meaning. [9]

  6. Haptic suit - Wikipedia

    en.wikipedia.org/wiki/Haptic_suit

    The Teslasuit is a full body haptic suit with motion capture and biometric sensors. Its haptic feedback system uses electrical muscle stimulation (EMS) and transcutaneous electrical nerve stimulation (TENS) to simulate feelings and sensations. The use of biometric sensors has proposed uses in medicine, and specifically rehabilitation psychology ...

  7. Affective haptics - Wikipedia

    en.wikipedia.org/wiki/Affective_Haptics

    The research field is originated with the Dzmitry Tsetserukou and Alena Neviarouskaya papers [1] [2] on affective haptics and real-time communication system with rich emotional and haptic channels. Driven by the motivation to enhance social interactivity and emotionally immersive experience of users of real-time messaging, virtual, augmented ...

  8. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    The teacher can also access a variety of reports to collect and analyze student data. These systems have been used in higher education science courses since the 1970s and have become popular in K-12 classrooms beginning in the early 21st century. Audience response systems (ARS) can help teachers analyze, and act upon student feedback more ...

  9. HP TouchPad - Wikipedia

    en.wikipedia.org/wiki/HP_TouchPad

    The HP TouchPad also allows for haptic feedback with vibration function. The hardware includes an ARM -based Qualcomm Snapdragon processor and 1 GB of RAM. [ 32 ] " Touch to Share" allows a Pre 3 mobile to share information such as websites by touching its sensors with the TouchPad's sensors.