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  2. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  3. Enshittification - Wikipedia

    en.wikipedia.org/wiki/Enshittification

    The proposed (and eventually abandoned) changes to the Unity game engine's licensing model in 2023 were described by Gameindustry.biz as an example of enshittification, as the changes would have applied retroactively to projects which had already been in development for years while degrading quality for both developers and end users, while ...

  4. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    Unity builds can also deny part of the benefits of incremental builds, that rely on rebuilding as little code as possible, i.e. only the translation units affected by changes since the last build. Unity builds have also potentially dangerous effects on the semantics of programs. Some valid C++ constructs that rely on internal linkage may fail ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code of game engine was released on GitHub under GPLv3 on November 28, 2022. [80] Age of Pirates 2: City of Abandoned Ships: 2009 2021 Windows Role-playing game: Akella: Source code of Storm Engine released on GitHub under GPLv3 in a 2021 and support Sea Dogs: To Each His Own and Age of Pirates 2: City of Abandoned Ships. [81] [82 ...

  6. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.

  7. Unity (video game) - Wikipedia

    en.wikipedia.org/wiki/Unity_(video_game)

    Unity was a video game being developed by Jeff Minter and Lionhead Studios for the GameCube. [3] It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter's trademark psychedelic graphical style, meshed with an interactive music component.

  8. GitHub Copilot - Wikipedia

    en.wikipedia.org/wiki/GitHub_Copilot

    GitHub Copilot is the evolution of the "Bing Code Search" plugin for Visual Studio 2013, which was a Microsoft Research project released in February 2014. [9] This plugin integrated with various sources, including MSDN and Stack Overflow, to provide high-quality contextually relevant code snippets in response to natural language queries. [10]

  9. Patch (computing) - Wikipedia

    en.wikipedia.org/wiki/Patch_(computing)

    If the new code will fit in the space (number of bytes) occupied by the old code, it may be put in place by overwriting directly over the old code. This is called an inline patch. If the new code is bigger than the old code, the patch utility will append load record(s) containing the new code to the object file of the target program being patched.