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Haunted House is a 1982 adventure video game programmed by James Andreasen for the Atari Video Computer System (later renamed Atari 2600) and published by Atari.The player controls an avatar shaped like a pair of eyes who explores a mansion seeking out parts of an urn to return to the entrance.
The game starts in an abandoned town where a ghost lives until people start to move into the town, disturbing its sleep. It attempts to scare everyone out of the town to rest in peace once again. The player can move the ghost around a building and possess objects to scare people.
Haunted House uses a special 4-channel 8-track player to produce background music and sound effects. The background sound plays continually, but the player momentarily changes tracks for the appropriate target hit.
Title Genre Developer/Publisher Platform Release date Notes The 7th Guest: Interactive movie, adventure, puzzle supernatural: Trilobyte: MS-DOS, Windows, CD-i, OS X, iOS: 1993-04 [1]
The game was designed to be child friendly rather than be a horror-focused title. [7] British development team Zoë Mode created the majority of the game including programming, artwork and design with NanaOn-Sha overseeing the project. [3] The game was originally planned for a 2011 release, but was delayed until 2012. [8]
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Realms of the Haunting was met with critical acclaim. It received an average score of 92% at GameRankings, based on an aggregate of 7 reviews. [4] Though he noted a lack of originality in the basic plot, Air Hendrix of GamePro found the high-quality cinematics, atmospheric presentation, and overall strong gameplay as both a puzzle adventure and a first-person shooter made Realms of the ...
The game follows the adventure of Nigel Danvers, as he wanders the harbor town of Saxton and the surrounding countryside, armed with a small arsenal of ghost-hunting gadgets. Eventually, after uncovering and exorcising several ghosts, Nigel discovers the whereabouts of a long lost Anglo-Saxon crown; thought to have crowned the king of the ...