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  2. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Higher-level imperative languages use variables and more complex statements, but still follow the same paradigm. Recipes and process checklists, while not computer programs, are also familiar concepts that are similar in style to imperative programming; each step is an instruction, and the physical world holds the state. Since the basic ideas ...

  3. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Declarative programming stands in contrast to imperative programming via imperative programming languages, where control flow is specified by serial orders (imperatives). (Pure) functional and logic-based programming languages are also declarative, and constitute the major subcategories of the declarative category. This section lists additional ...

  4. Declarative programming - Wikipedia

    en.wikipedia.org/wiki/Declarative_programming

    Declarative programming is a non-imperative style of programming in which programs describe their desired results without explicitly listing commands or steps that must be performed. Functional and logic programming languages are characterized by a declarative programming style.

  5. Comparison of multi-paradigm programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_multi...

    Declarative programming – describes what computation should perform, without specifying detailed state changes c.f. imperative programming (functional and logic programming are major subgroups of declarative programming) Distributed programming – have support for multiple autonomous computers that communicate via computer networks

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements.

  7. Side effect (computer science) - Wikipedia

    en.wikipedia.org/wiki/Side_effect_(computer_science)

    The degree to which side effects are used depends on the programming paradigm. For example, imperative programming is commonly used to produce side effects, to update a system's state. By contrast, declarative programming is commonly used to report on the state of system, without side effects.

  8. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    An archetype of a declarative language is the fourth generation language SQL, and the family of functional languages and logic programming. Functional programming is a subset of declarative programming. Programs written using this paradigm use functions, blocks of code intended to behave like mathematical functions.

  9. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    The principles of modularity and code reuse in functional languages are fundamentally the same as in procedural languages, since they both stem from structured programming. For example: Procedures correspond to functions. Both allow the reuse of the same code in various parts of the programs, and at various points of its execution.