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  2. Anonymous function - Wikipedia

    en.wikipedia.org/wiki/Anonymous_function

    In computer programming, an anonymous function (function literal, expression or block) is a function definition that is not bound to an identifier.Anonymous functions are often arguments being passed to higher-order functions or used for constructing the result of a higher-order function that needs to return a function. [1]

  3. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The following example is in the language Java, and shows how the contents of a tree of nodes (in this case describing the components of a car) can be printed. Instead of creating print methods for each node subclass (Wheel, Engine, Body, and Car), one visitor class (CarElementPrintVisitor) performs the required

  4. Currying - Wikipedia

    en.wikipedia.org/wiki/Currying

    In the prototypical example, one begins with a function : that takes two arguments, one from and one from , and produces objects in . The curried form of this function treats the first argument as a parameter, so as to create a family of functions f x : Y → Z . {\displaystyle f_{x}:Y\to Z.}

  5. Fixed-point combinator - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_combinator

    An example of such a function is the function that returns 0 for all even integers, and 1 for all odd integers. In lambda calculus, from a computational point of view, applying a fixed-point combinator to an identity function or an idempotent function typically results in non-terminating computation. For example, we obtain

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Added in C++11. In 32.9.1-1, this section describes components that a C++ program can use to retrieve in one thread the result (value or exception) from a function that has run in the same thread or another thread. <hazard_pointer> Added in C++26. Provides std::hazard_pointer. <latch> Added in C++20. Provides std::latch, a single-use thread ...

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    For example, in the expression (f(x)-1)/(f(x)+1), the function f cannot be called only once with its value used two times since the two calls may return different results. Moreover, in the few languages which define the order of evaluation of the division operator's operands, the value of x must be fetched again before the second call, since ...

  9. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Both expressions have the same meaning and behave in exactly the same way. The latter form was introduced to avoid confusion, [3] since a type parameter need not be a class until C++20. (It can be a basic type such as int or double.) For example, the C++ Standard Library contains the function template max(x, y) which returns the larger of x and ...