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  2. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    Uninitialized variables are a particular problem in languages such as assembly language, C, and C++, which were designed for systems programming. The development of these languages involved a design philosophy in which conflicts between performance and safety were generally resolved in favor of performance.

  3. GraphBLAS - Wikipedia

    en.wikipedia.org/wiki/GraphBLAS

    The GraphBLAS specification has been in development since 2013, [15] and has reached version 2.1.0 as of December 2023. [16] While formally a specification for the C programming language, a variety of programming languages have been used to develop implementations in the spirit of GraphBLAS, including C++, [17] Java, [18] and Nvidia CUDA.

  4. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  5. ASN.1 - Wikipedia

    en.wikipedia.org/wiki/ASN.1

    ASN.1 is a data type declaration notation. It does not define how to manipulate a variable of such a type. Manipulation of variables is defined in other languages such as SDL (Specification and Description Language) for executable modeling or TTCN-3 (Testing and Test Control Notation) for conformance testing.

  6. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    Wild pointers, also called uninitialized pointers, arise when a pointer is used prior to initialization to some known state, which is possible in some programming languages. They show the same erratic behavior as dangling pointers, though they are less likely to stay undetected because many compilers will raise a warning at compile time if ...

  7. Null pointer - Wikipedia

    en.wikipedia.org/wiki/Null_pointer

    In some programming language environments (at least one proprietary Lisp implementation, for example), [citation needed] the value used as the null pointer (called nil in Lisp) may actually be a pointer to a block of internal data useful to the implementation (but not explicitly reachable from user programs), thus allowing the same register to be used as a useful constant and a quick way of ...

  8. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The constants 1 and 0 are sometimes used to represent the Boolean values true and false in programming languages without a Boolean type, such as older versions of C. Most modern programming languages provide a boolean or bool primitive type and so the use of 0 and 1 is ill-advised. This can be more confusing since 0 sometimes means programmatic ...

  9. .bss - Wikipedia

    en.wikipedia.org/wiki/.bss

    This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. Historically, BSS (from Block Started by Symbol) is a pseudo-operation in UA-SAP (United Aircraft Symbolic Assembly Program), the assembler developed in the mid-1950s for the IBM 704 by Roy Nutt, Walter Ramshaw, and others at United Aircraft Corporation.